Physically based shading in theory and practice

Stephen Hill, Stephen McAuley, Alejandro Conty, Michal Drobot, Eric Heitz, Christophe Hery, Christopher D. Kulla, Jon Lanz, Junyi Ling, Nathan Walster, Feng Xie, Adam Micciulla, Ryusuke Villemin. Physically based shading in theory and practice. In Special Interest Group on Computer Graphics and Interactive Techniques Conference, SIGGRAPH '17, Los Angeles, CA, USA, July 30 - August 03, 2017, Courses. ACM, 2017. [doi]

Abstract

Abstract is missing.