Real-time FPGA based 3D camera resectioning

Daniel M. Ho, Feng-ming Zhu, Wai-Chi Fang. Real-time FPGA based 3D camera resectioning. In 2011 IEEE International Games Innovation Conference, IGIC 2011, Orange, CA, USA, November 2-3, 2011. pages 66-67, IEEE Computer Society, 2011. [doi]

Abstract

Abstract is missing.