Using Augmented Reality to Engage STEM Students with an Authentic Curriculum

Mike Hobbs, Debbie Holley. Using Augmented Reality to Engage STEM Students with an Authentic Curriculum. In Giovanni Vincenti, Alberto Bucciero, Carlos Vaz de Carvalho, editors, E-Learning, E-Education, and Online Training - Second International Conference, eLEOT 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers. Volume 160 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 110-117, Springer, 2015. [doi]

@inproceedings{HobbsH15,
  title = {Using Augmented Reality to Engage STEM Students with an Authentic Curriculum},
  author = {Mike Hobbs and Debbie Holley},
  year = {2015},
  doi = {10.1007/978-3-319-28883-3_14},
  url = {http://dx.doi.org/10.1007/978-3-319-28883-3_14},
  researchr = {https://researchr.org/publication/HobbsH15},
  cites = {0},
  citedby = {0},
  pages = {110-117},
  booktitle = {E-Learning, E-Education, and Online Training - Second International Conference, eLEOT 2015, Novedrate, Italy, September 16-18, 2015, Revised Selected Papers},
  editor = {Giovanni Vincenti and Alberto Bucciero and Carlos Vaz de Carvalho},
  volume = {160},
  series = {Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering},
  publisher = {Springer},
  isbn = {978-3-319-28882-6},
}