Using the saliency-based model to design a digital archaeological game to motivate players' intention to visit the digital archives of Taiwan's natural science museum

Jon-Chao Hong, Ming-Yueh Hwang, Yu-Ju Chen, Pei-Hsin Lin, Yao-Tien Huang, Hao-Yueh Cheng, Chih-Chin Lee. Using the saliency-based model to design a digital archaeological game to motivate players' intention to visit the digital archives of Taiwan's natural science museum. Computers & Education, 66:74-82, 2013. [doi]

Abstract

Abstract is missing.