Using Gamification Based on Virtual Reality Mobile Platform for Treatment of Adults with Amblyopia

Fateme Hosseinnia, Ali Khaleghi, Kamran Mahmoudi. Using Gamification Based on Virtual Reality Mobile Platform for Treatment of Adults with Amblyopia. In Michael E. Auer, Thrasyvoulos Tsiatsos, editors, Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October - 1 November, 2019. Volume 1192 of Advances in Intelligent Systems and Computing, pages 836-843, Springer, 2019. [doi]

Abstract

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