Abstract is missing.
- Autism Serious Game Framework (ASGF) for Developing Games for Children with AutismGeoffrey Gaudi, Bill Kapralos, Alvaro Uribe-Quevedo, Geoffrey Hall, Diana Parvinchi. 3-12 [doi]
- LinkLearn: Blockchain Technology as a Learning ToolDawid Benjamin Jordaan. 13-24 [doi]
- New Era of the Nano-Electronic Devices - One of the Most Adaptive Learning Areas for the Next PeriodCristian Ravariu, Doru Ursutiu, Dan Mihaiescu, Alina Morosan, Mihai Tanase, Thrasyvoulos Tsiatsos. 25-35 [doi]
- Open Source Online Conference System for Industry Experts Participation in EducationDan Robu, Radu Curpen, Daniel Ilie, Titus Balan. 36-44 [doi]
- Interactive TV and Music Education - Mobile Music Practices and Limitations: Learning Byzantine Music OnlineRafail Tzimas, Dimitrios Margounakis, Dionysios Politis, Nektarios-Kyriakos Paris. 45-53 [doi]
- An Analysis for the Identification of Use and Development of Game Design Strategies as Problem Posing Activities for Early Childhood LearnersGeorge Kalmpourtzis, Margarida Romero, Cindy De Smet, Andreas A. Veglis. 57-68 [doi]
- Measuring Knowledge Gains in an SMS m-Learning Intervention: The Case of ChildConnect South AfricaNicky Roberts, Ingrid Mostert, Lydia-Ann Plaatjies. 69-80 [doi]
- Measuring Uptake and Engagement in an m-Learning Intervention: The Case of ChildConnect South AfricaIngrid Mostert, Nicky Roberts, Lydia-Anne Plaatjies. 81-90 [doi]
- Development of a Classroom Response System: A Web-Based Approach Used in SEPTDan Centea, Konstantinos Apostolou, Moein Mehrtash. 91-101 [doi]
- Analysis of the Perception of Students of the Autonomous University of Baja California Sur for the Use of m-LearningJesús Andrés Sandoval-Bringas, Mónica Adriana Carreño León, Francisco Javier Álvarez Rodriguez. 102-108 [doi]
- Work-in-Progress: Development of a Framework for Incorporating Usability Aspects with Digital Didactical Design for Mobile/Tablet Based Learning in Pre-primary EducationUthpala Samarakoon, Hakim Usoof. 109-116 [doi]
- Promoting Authentic Student Assessment for STEM Project-Based Learning ActivitiesAndri Vrioni, Anna Mavroudi, Ioannis Ioannou. 117-126 [doi]
- Predictive Modeling Concerning Mobile Learning AdvanceMalinka Ivanova. 127-135 [doi]
- Assessing Early Grade Mathematics Learner Outcomes Using m-Learning - The Case of JumpStart South AfricaNicky Roberts. 136-146 [doi]
- Users' and Experts' Evaluation of TARGET: A Serious Game for Mitigating Performance Enhancement Culture in YouthPanagiotis Stylianidis, Agisilaos Chaldogeridis, Nikolaos Politopoulos, Vassilis Barkoukis, Thrasyvoulos Tsiatsos. 147-157 [doi]
- Poster: Exploring the Educational Affordances of an Academic ePortfolio for Engineer Students Through a Self-regulated Learning FrameworkFotini Paraskeva, Eleni Neofotistou, Angeliki Alafouzou, Aikaterini Alexiou. 158-166 [doi]
- M-Health as a Tool in the Cognitive Flexibility of the ElderlyCristina Páez Quinde, Sonia Armas-Arias, Dorys Cumbe-Coraizaca, Santiago Velastegui-Hernández. 169-177 [doi]
- Critical Categorization of Android and IOS Applications Available for STEAM Education in Early ChildhoodTharrenos Bratitsis, Michalis Ioannou, George Palaigeorgiou. 178-188 [doi]
- Museum Exhibits that Interact with Pupils' Mobile Devices. The Case of Hellenic Maritime MuseumDimitrios Rammos, Tharrenos Bratitsis. 189-201 [doi]
- Can Elementary Students Co-design the Learning Content of Educational Apps: The We!Design!Fractions Participatory Design ApproachGeorge Palaigeorgiou, Vasiliki Sidiropoulou. 202-214 [doi]
- Pedagogical Considerations for Mobile-Based Augmented Reality Learning EnvironmentsBetul C. Czerkawski, Margherita Berti. 215-222 [doi]
- Machine Learning and Deep Learning: Recent Overview in Medical CareNour Elhouda Chalabi, Abdelouahab Attia, Samir Akrouf. 223-231 [doi]
- Learn to Code, an Interactive Application to Promote Mobile Student-Centred LearningAnne-Gaelle Colom, Wendy Purdy. 232-241 [doi]
- Emerging Technologies and Augmented Reality in the Development of Learning and Human PotentialBarba Téllez María Nela, Pullas Tapia Paúl Santiago, Mocha-Bonilla Julio Alfonso, Morales Jaramillo María Belén. 242-252 [doi]
- Level of Digital Literacies Among Austrian College Students Assessed with an Online SurveyAnita Kloss-Brandstätter, Andreas Pester, Gila Kurtz. 255-265 [doi]
- A Gamified Educational Network for Collaborative LearningAndrei B. Bezerra Torres, Bill Kapralos, Alvaro Uribe-Quevedo, Enilda Zea Quero, Adam Dubrowski. 266-275 [doi]
- Dynamic Mobile Student Response SystemEvangelos Sakkopoulos, Pantelis Krasadakis, Rozita Tsoni, Vassilios S. Verykios. 276-288 [doi]
- Poster: The Use of a Virtual Personal Assistant (FENNChat) as a Platform for Providing Automated Responses to ODL Students' Queries at UNISAChaka Chaka, Tlatso Nkhobo. 289-296 [doi]
- Poster: Proposal of an Intelligent Remote Tutoring ModelBounama Gueye, Amadou Dahirou Gueye, Assane Gueye, Omar Kassé, Claude Lishou. 297-306 [doi]
- A Comparative Study of Augmented Reality Platforms for Building Educational Mobile ApplicationsGeorge Terzopoulos, Ioannis Kazanidis, Maya Satratzemi, Avgoustos A. Tsinakos. 307-316 [doi]
- M-Learning: Are We Ready to Go Mobile?Ana M. B. Pavani, Guilherme P. Temporão. 317-326 [doi]
- Framework for Automatic VPN Access to Remotely Discovered ResourcesBaboucar Diatta, Chérif Bachir Deme, Adrien Basse, Samuel Ouya. 327-336 [doi]
- Poster: Learn to Love My Grandchild Design-with-the-UserLydia-Anne Plaatjies. 339-346 [doi]
- Enhancing Second Language Listening Skills Through Smartphones: A Case StudyMallikarjuna Sastry Mallampalli, V. Surya Seshagiri Anumula, Sherine Akkara. 347-356 [doi]
- Exposing Rural Indian Students to Mobile Assisted Language Learning: A Case StudySherine Akkara, Mallikarjuna Sastry Mallampalli, V. Surya Seshagiri Anumula. 357-366 [doi]
- How Can Facebook Use in Education Be Realized as Crowdsourcing of Learning? an Exploration of Junior, Senior and Graduates Working TogetherChristiana Varda, Andri Ioannou. 367-378 [doi]
- Concept of Digital Competences in Service Training SystemsSergiy Bronin, Alexander Kuchansky, Andrii Biloshchytskyi, Olga Zinyuk, Volodymyr Kyselov. 379-388 [doi]
- Means of Cyber Security Aspects Studying in Maritime Specialists EducationVladlen Shapo, Maksym Levinskyi. 389-400 [doi]
- Evaluating a Coaching MOOC Course to Support Dual Career of AthletesThrasyvoulos Tsiatsos, Nikolaos Politopoulos, Panagiotis Stylianidis, Vasiliki I. Zilidou, Efthymios Ziagkas, Stella Douka. 401-409 [doi]
- LoRa Technology Benefits in Educational InstitutesApostolos Gkamas. 413-424 [doi]
- Three IoT Wearables in Six European Cities! Reality and PerceptionRasha Ibrahim, Holly Towndrow, Dorothy Monekosso. 425-436 [doi]
- Work-in-Progress: Designing an e-Coaching System for Chronic Heart Failure PatientsEvdokimos I. Konstantinidis, Niki Pandria, Antonis Billis, Sophia-Anastasia Mouratoglou, Panagiotis D. Bamidis. 437-444 [doi]
- A Comparative Examination of AR and Video in Delivering Assembly InstructionsKaija Petrone, Richard Hanna, G. Shankaranarayanan. 445-456 [doi]
- Wearable E-Textile as a Narrative Mediator for Enhancing Empathy in Moral DevelopmentGeorge Palaigeorgiou, Grigoria Vroikou, Charoumenou Nikoleta, Tharrenos Bratitsis. 457-467 [doi]
- RSSI Fingerprinting Techniques for Indoor Localization DatasetsAngelos Chatzimichail, Athina Tsanousa, Georgios Meditskos, Stefanos Vrochidis, Ioannis Kompatsiaris. 468-479 [doi]
- Mulsemedia Data Representation Based on Multi-image ConceptYevgeniya Sulema, Abhishek Bhattacharya, Niall Murray. 480-491 [doi]
- Cryptographic Systems and Threats in e-CommerceJavier Sánchez Guerrero, Sandra Carrillo Ríos, Darwin Gabriel Garcia-Herrera, Julio Mocha-Bonilla. 492-506 [doi]
- Work in Progress. SportSWARES, Towards an Intelligent Way of Physical TrainingThrasyvoulos Tsiatsos, Ippokratis Apostolidis, Nikolaos Politopoulos, Agisilaos Chaldogeridis, Ioannis Stamelos. 507-513 [doi]
- Greek Traditional Dances Capturing and a Kinematic Analysis Approach of the Greek Traditional Dance "Syrtos" (Terpsichore Project)Efthymios Ziagkas, Vasiliki I. Zilidou, Andreas Loukovitis, Styliani Douka, Thrasyvoulos Tsiatsos. 514-523 [doi]
- Educational Mobile Applications on Computational Thinking and Programming for Children Under 8 Years OldGeorge Terzopoulos, Maya Satratzemi, Despina Tsompanoudi. 527-538 [doi]
- Work-in-Progress: GameLet: Readers' Theater in Media-Based Gamification for Reading SkillsChrystalla Neofytou, Thanasis Hadzilacos, Ute Massler. 539-546 [doi]
- Students' Experiences of Learning Mathematics Through Games DesignWayne Gallear, Petros Lameras, Craig D. Stewart. 547-558 [doi]
- A Serious Game for Amplifying Awareness on Multimodal Teaching: Game Design and Usability StudyPetros Lameras, Stéphanie Philippe, Lars Oertel. 559-570 [doi]
- Smart Citizens for Smart Cities - - A User Engagement Protocol for Citizen ParticipationBenjamin Stelzle, Anja Jannack, Torsten Holmer, Fabrice Naumann, Andreas Wilde, Jörg Rainer Noennig. 571-581 [doi]
- ADDventurous Rhythmical Planet: A 3D Rhythm-Based Serious Game for Social Skills Development of Children with ADHDMarina Giannaraki, Nektarios Moumoutzis, Elias Kourkoutas, Katerina Mania. 582-593 [doi]
- The Design and Development of a Game-Based Approach to Entrepreneurship Education - Translating Entertainment Game Design Principles to Educational GamesIan Dunwell, Petros Lameras. 594-605 [doi]
- Interactive Serious Games for Cultural Heritage - A Real-Time Bouzouki Simulator for Exploring the History and Sounds of Rebetiko MusicDimitrios Margounakis, Themistoklis Karalis, Theodoros Iliou. 606-617 [doi]
- Mobile Technologies Serious Games for the Development of Social Skills in Children with Autism Spectrum Disorders, in Enhanced with Socially Assistive Robots InterventionsSofia Pliasa, Nikolaos Fachantidis. 618-628 [doi]
- Creating Magic-Matt, An Interface to Transform Video Games to a Sports ExperienceNikolaos Politopoulos, Panagiotis Stylianidis, Ippokratis Apostolidis, Agisilaos Chaldogeridis, Angeliki Mavropoulou, Thrasyvoulos Tsiatsos. 629-637 [doi]
- "The Greek Steelbook (TGS)" The Home of Steelbook PresentationsNikolaos Giannoulopoulos, Dimitrios Kotsifakos, Christos Douligeris. 641-651 [doi]
- Poster: Determining a Network and Pedagogical Efficient Approach to Learning in Disruptive EnvironmentsCollins Nnalue Udanor, Agozie H. Eneh, Ogbonna U. Oparaku. 652-663 [doi]
- An Escape Room Game for Learning Digital Electronics in Vocational Education and Training (VET)Romanos Dochtsis, Dimitrios Kotsifakos, Christos Douligeris. 664-674 [doi]
- The e-Facilitator as a Key Player for Interactive Dissemination of STEAM Resources for e-Learning via WebinarRadoslav Yoshinov, Toni Chehlarova, Monka Kotseva. 675-686 [doi]
- Work-In-Progress: Interactive Lab Manuals and Videos for a Unit Operations CourseKonstantinos Apostolou, Dan Centea. 687-692 [doi]
- Towards a Learning Analytics Dashboard for Collaborative Conversational Agent Activities in MOOCsStergios Tegos, Thrasyvoulos Tsiatsos, Georgios Psathas, Stavros N. Demetriadis. 693-704 [doi]
- Interactive Educational Practices and Distance Learning: A Small Connection with Mobile Learning and the Challenges of Deregulation in ConnectivityAnastasios Nikiforos, Dimos Charidimou, Ioannis Inglezakis. 705-713 [doi]
- Automatic Source Code Generation from Owl PseudocodeBaboucar Diatta, Adrien Basse, Chérif Bachir Deme, Samuel Ouya. 717-725 [doi]
- Gamifying Early Foreign Language Learning - Using Digital Storytelling and Augmented Reality to Enhance Vocabulary LearningEleni Korosidou, Tharrenos Bratitsis. 726-737 [doi]
- Ontology-Based System for Automatic SQL Exercises GenerationAdrien Basse, Baboucar Diatta, Samuel Ouya. 738-749 [doi]
- Augmented Reality Application Based on Information BarcodingIvan Dychka, Olga Sulema, Anton Salenko, Yevgeniya Sulema. 750-761 [doi]
- Work in Progress: The Impact of the Project OnBoardMed on Development of Study Courses in Maritime Emergency Management - The Results of the PilotprojectInese Barbare. 765-772 [doi]
- An Approach for Supporting Space Orientation of the Blind Using Ontologically-Based Object MapDariusz Mikulowski, Marek Pilski. 773-784 [doi]
- Soupa and Integration of Ontologies Verl for Conceptualizing Contexts in Video Surveillance and Ubiquitous ComputingSusana Arias T, Xavier Arias, Claudia Cartuche, Lozada J. Francisco. 785-799 [doi]
- A Small Robotic Step for the Therapeutic Treatment of Mental IllnessesHector F. Gomez A, Diego Freire, Elena Malo, Francisco Naranjo Cobo. 800-805 [doi]
- The Use of Gamification in Evaluating Children's Emotional IntelligenceAbbas Narimani, Ali Khaleghi, Hadi Haedar, Farzad Semnani. 806-813 [doi]
- Using Gamification Based on Mobile Platform in Therapeutic Interventions for Children with DyslexiaMahsa Behnamghader, Ali Khaleghi, Pegah Izadpanah, Farzaneh Rahmani. 814-824 [doi]
- Combined Approach to Diagnose ADHD: Gamifying Conners Rating ScaleAli Khaleghi, Fatemeh Heydari, Maedeh Takhttavani, Hadi Haedar, Alireza Soltaninezhad. 825-835 [doi]
- Using Gamification Based on Virtual Reality Mobile Platform for Treatment of Adults with AmblyopiaFateme Hosseinnia, Ali Khaleghi, Kamran Mahmoudi. 836-843 [doi]
- Linear Programming Model Applied to the Optimization of Nutritional Diets for AthletesJulio A. Mocha-Bonilla, Victor Hugo Guachimbosa, Carolina Guachimbosa Santiago, Javier Sánchez Guerrero. 844-866 [doi]
- White Blood Cells Detection and Classification Using Convolutional Neural NetworkMuaad Hammuda Siala, M. Samir Abou El-Seoud, Gerard McKee. 867-878 [doi]
- Work-in-Progress: The Use of Big Data and Data Analytics in the Prevention, the Diagnosis and the Monitoring of Long-Term DiseasesOualid Mecili, Barkat Hadj, Farid Nouioua, Samir Akhrouf, Rachid Malek. 879-887 [doi]
- An Interactive Augmented Reality Volume Rendering Mobile ApplicationAmr S. Mady, Samir Abou El-Seoud. 888-896 [doi]
- Design of an Accessible Web Portal for the Labor Insertion of People with BlindnessJavier Sánchez Guerrero, Julio Alfonso Mocha-Bonilla, Esmeralda Zapata-Mocha, Sandra Carrillo Ríos. 897-908 [doi]
- MassiveLearning: Online Masterclass CourseNdeye Massata Ndiaye, Cheikh Ahmadou Lamine Yakhine Diop. 911-918 [doi]
- Touch Gesture Performance of Kindergarten Children in E-learning Applications: A Case Study in Sri LankaUthpala Samarakoon, Hakim Usoof. 919-929 [doi]
- Learning Diaries - A Valuable Companion of Mobile Learning for Higher Education in Software EngineeringSigrid Schefer-Wenzl, Igor Miladinovic. 930-937 [doi]
- A 'Small and Thick' Portrait of Kabelo's Digital PlayShafika Isaacs. 938-949 [doi]
- Use of the Fractal Analysis of Non-stationary Time Series in Mobile Foreign Exchange Trading for M-LearningA. Kuchansky, A. Biloshchytskyi, S. Bronin, S. Biloshchytska, Yu. Andrashko. 950-961 [doi]
- Work-in-Progress: SMART-WATER, a Νovel Τelemetry and Remote Control System Infrastructure for the Management of Water Consumption in ThessalonikiChristos Mourtzios, Dimitrios Kourtesis, Nikolaos Papadimitriou, Gerasimos Antzoulatos, Ioannis-Omiros Kouloglou, Stefanos Vrochidis, Ioannis Kompatsiaris. 962-970 [doi]
- Educational Robotics for Creating "Tangible Simulations": A Mixed Reality Space for Learning the Day/Night CycleStefanos Xefteris, George Palaigeorgiou, Helen Zoumpourtikoudi. 971-982 [doi]
- TimeTracker App: Facilitating Migrants' Engagement in Their Second Language LearningOlga Viberg, Mohammad Khalil, Gustav Bergman. 983-994 [doi]
- "School - University - Industry" Cooperation - "Cypress - National Instruments CLUB"Doru Ursutiu, Cornel Samoila, Patrick Kane, Magdalena Ciurea, Mircea Stremtan, Cristian Ravariu. 995-1001 [doi]
- PerFECt: A Performative Framework to Establish and Sustain Onlife Communities and Its Use to Design a Mobile App to Extend a Digital Storytelling Platform with New CapabilitiesNektarios Moumoutzis, Alexandros Koukis, Marios Christoulakis, Ioannis Maragkoudakis, Stavros Christodoulakis, Desislava Paneva-Marinova. 1002-1014 [doi]
- Exploring Impact of Olfactory Stimuli on User Performance on Mobile PlatformsSergio Caro-Alvaro, Anas Ali Alkasasbeh, Eva García-López, Antonio García-Cabot, Gregor Rozinaj, Gheorghita Ghinea. 1015-1023 [doi]
- Building a Virtualized Cybersecurity Lab - Using Industry Support, Academic Programs and Open Source Solution for Setting-Up a Virtualized Cybersecurity LabTitus Balan, Dan Robu, Florin Sandu, Alexandra Balan. 1024-1032 [doi]
- Work-in-Progress: Developing a Master Programme for Specialists in Industry 4.0 - How an International Partnership of Universities Developed the Curricula for a Master Programme for Specialists in Industry 4.0Tom Savu, Andrei Dumitrescu. 1033-1038 [doi]
- Teachers' Perceptions Towards the Use of Mobile Augmented Reality - The Case of Greek EducatorsChristina Pasalidou, Nikolaos Fachantidis. 1039-1050 [doi]
- NavMusApp: Exploring the Instrumental Continuum - A Mobile App for Classifying Musical Instruments in a Global PerspectiveDionysios Politis, Veljko Aleksic, Gregory-Telemachos Stamkopoulos, Georgios Kyriafinis. 1051-1057 [doi]
- Developing Communities of Practice to Maximize the Usability and Impact of Clean Sport Education in Europe: IMPACT ProjectLambros Lazuras, Antonia Ypsilanti, Vassilis Barkoukis, Panagiotis Stylianidis, Nikolaos Politopoulos, Thrasyvoulos Tsiatsos. 1058-1064 [doi]
- A Fiber Wireless A-RoF/IFoF Uplink Transmission of up to 0.6 Gb/s User Data Rate Over a 32-Element 60 GHz Beam-Steering Antenna for 5G Fronthaul NetworksEugenio Ruggeri, Apostolos Tsakyridis, Christos Vagionas, George Kalfas, Amalia N. Miliou, Nikos Pleros, Yigal Leiba. 1067-1075 [doi]
- An eHealth-Care Driven Perspective on 5G Networks and InfrastructureDimitrios Konstantinou, Simon Rommel, Álvaro Morales, Thiago R. Raddo, Ulf Johannsen, Idelfonso Tafur Monroy. 1076-1088 [doi]
- 25 Gb/s Colorless Transmitter Based on Reflective Electroabsorption Modulator for Ultra-Dense WDM-PON ApplicationKebede Atra, Giancarlo Cerulo, Jean-Guy Provost, Karim Mekhazni, Cosimo Calo, Frédéric Pommereau, Carmen Gomez, Catherine Fortin, Jean Decobert, Florence Martin, Estelle Derouin, Christophe Caillaud, Didier Erasme, Cédric Ware, Franck Mallecot, Mohand Achouche. 1089-1100 [doi]
- Challenges of Using Phased Array Antennas in Commercial Backhaul Equipment at 26 GHzSteven Caicedo, Matteo Oldoni, Stefano Moscato. 1101-1108 [doi]
- Towards Intelligent Multi-Access Edge Computing Using Machine LearningIgor Miladinovic, Sigrid Schefer-Wenzl. 1109-1117 [doi]
- Performance Analysis of NB-IoT Random Access ChannelSubin Narayanan, Dimitris Tsolkas, Nikos I. Passas, Lazaros F. Merakos. 1118-1128 [doi]