An Analysis for the Identification of Use and Development of Game Design Strategies as Problem Posing Activities for Early Childhood Learners

George Kalmpourtzis, Margarida Romero, Cindy De Smet, Andreas A. Veglis. An Analysis for the Identification of Use and Development of Game Design Strategies as Problem Posing Activities for Early Childhood Learners. In Michael E. Auer, Thrasyvoulos Tsiatsos, editors, Internet of Things, Infrastructures and Mobile Applications - Proceedings of the 13th IMCL Conference, Thessaloniki, Greece, 31 October - 1 November, 2019. Volume 1192 of Advances in Intelligent Systems and Computing, pages 57-68, Springer, 2019. [doi]

Abstract

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