A virtual human architecture that integrates kinematic, physical and behavioral aspects to control H-Anim characters

Lucio Ieronutti, Luca Chittaro. A virtual human architecture that integrates kinematic, physical and behavioral aspects to control H-Anim characters. In Nigel W. John, Sandy Ressler, Luca Chittaro, David A. Duce, editors, Proceeding of the Tenth International Conference on 3D Web Technology, Web3D 2005, Bangor, UK, March 29 - April 1, 2005. pages 75-83, ACM, 2005. [doi]

Abstract

Abstract is missing.