Traditional games meet ICT: a case study on go game augmentation

Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärvi, Tatsuo Nakajima. Traditional games meet ICT: a case study on go game augmentation. In Marcelo Coelho, Jamie Zigelbaum, Hiroshi Ishii, Robert J. K. Jacob, Pattie Maes, Thomas Pederson, Orit Shaer, Ron Wakkary, editors, Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, Cambridge, MA, USA, January 24-27, 2010. pages 237-240, ACM, 2010. [doi]

Abstract

Abstract is missing.