Abstract is missing.
- Intelligent physical modelling systems: why?John Hamilton Frazer. 1-2 [doi]
- Spatial sketch: bridging between movement & fabricationKarl D. D. Willis, Juncong Lin, Jun Mitani, Takeo Igarashi. 5-12 [doi]
- Touch & talk: contextualizing remote touch for affective interactionRongrong Wang, Francis K. H. Quek. 13-20 [doi]
- Feeling the beat where it counts: fostering multi-limb rhythm skills with the haptic drum kitSimon Holland, Anders J. Bouwer, Mathew Dalgelish, Topi M. Hurtig. 21-28 [doi]
- The peppermill: a human-powered user interface deviceNicolas Villar, Steve Hodges. 29-32 [doi]
- The peppermill: a human-powered user interface deviceNicolas Villar, Steve Hodges. 29-32 [doi]
- SOPHYA: a system for digital management of ordered physical document collectionsMatthew Jervis, Masood Masoodian. 33-40 [doi]
- Revealing the invisible: visualizing the location and event flow of distributed physical devicesNicolai Marquardt, Tom Gross, M. Sheelagh T. Carpendale, Saul Greenberg. 41-48 [doi]
- DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard modelsEric Akaoka, Tim Ginn, Roel Vertegaal. 49-56 [doi]
- Coming to grips with the objects we grasp: detecting interactions with efficient wrist-worn sensorsEugen Berlin, Jun Liu, Kristof Van Laerhoven, Bernt Schiele. 57-64 [doi]
- ChainMail: a configurable multimodal lining to enable sensate surfaces and interactive objectsBehram F. T. Mistree, Joseph A. Paradiso. 65-72 [doi]
- Scanning FTIR: unobtrusive optoelectronic multi-touch sensing through waveguide transmissivity imagingJon Moeller, Andruid Kerne. 73-76 [doi]
- Towards tabletop interaction with everyday artifacts via pressure imagingClemens Holzmann, Andreas Hader. 77-84 [doi]
- SKIN: designing aesthetic interactive surfacesHeekyoung Jung, Youngsuk L. Altieri, Jeffrey Bardzell. 85-92 [doi]
- Cartouche: conventions for tangibles bridging diverse interactive systemsBrygg Ullmer, Zachary Dever, Rajesh Sankaran, Cornelius Toole, Chase Freeman, Brooke Cassady, Cole Wiley, Mohamed Diabi, Alvin Wallace Jr., Michael DeLatin, Blake Tregre, Kexi Liu, Srikanth Jandhyala, Robert Kooima, Chris Branton, Rod Parker. 93-100 [doi]
- Creative idea exploration within the structure of a guiding framework: the card brainstorming gameEva Hornecker. 101-108 [doi]
- Whack gestures: inexact and inattentive interaction with mobile devicesScott E. Hudson, Chris Harrison, Beverly L. Harrison, Anthony LaMarca. 109-112 [doi]
- Light bodies: exploring interactions with responsive lightsSusanne Seitinger, Daniel M. Taub, Alex S. Taylor. 113-120 [doi]
- Electronic popables: exploring paper-based computing through an interactive pop-up bookJie Qi, Leah Buechley. 121-128 [doi]
- Captain electric and battery boy: prototypes for wearable power-generating artifactsJoanna Berzowska, Marc Beaulieu, Vincent Leclerc, Gaia Orain, Catherine Marchand, Catou Cournoyer, Emily Paris, Lois Frankel, Miliana Sesartic. 129-136 [doi]
- Texturing the material turn in interaction designErica Robles, Mikael Wiberg. 137-144 [doi]
- Action and representation in tangible systems: implications for design of learning interactionsSara Price, Jennifer G. Sheridan, Taciana Pontual Falcão. 145-152 [doi]
- Tangibles in the balance: a discovery learning task with physical or graphical materialsPaul Marshall, Peter C.-H. Cheng, Rosemary Luckin. 153-160 [doi]
- Culturally sensible digital place-making: design of the mediated xicanindio resolanaChristopher Martinez, Randy Kemp, David Birchfield, Ellen Campana, Todd Ingalls, Gkisedtanamoogk. 161-168 [doi]
- Interactions around a contextually embedded systemEva Hornecker. 169-176 [doi]
- An empirical evaluation of touch and tangible interfaces for tabletop displaysAurélien Lucchi, Patrick Jermann, Guillaume Zufferey, Pierre Dillenbourg. 177-184 [doi]
- A general education course in tangible interaction designFred G. Martin, Karen E. Roehr. 185-188 [doi]
- Myglobe: a navigation service based on cognitive mapsTakuo Imbe, Fumitaka Ozaki, Shin Kiyasu, Yusuke Mizukami, Shuichi Ishibashi, Masa Inakage, Naohito Okude, Adrian David Cheok, Masahiko Inami, Maki Sugimoto. 189-192 [doi]
- TextDraw: a prototype for gestural typesettingTravis Kirton, Pamela Jennings, Hideaki Ogawa. 193-198 [doi]
- Tangible jukebox: back to palpable musicDaniel Gallardo, Sergi Jordà . 199-202 [doi]
- TessalTable: tile-based creation of patterns and imagesAbel Allison, Sean Follmer, Hayes Raffle. 203-204 [doi]
- Interactive paper devices: end-user design & fabricationGreg Saul, Cheng Xu, Mark D. Gross. 205-212 [doi]
- valeo: alienation gesture-enhanced tactile pain loggingMatthias Löwe, Omer Yosha, Alexander Krause, Reto Wettach, Nils Krüger. 213-216 [doi]
- Using gestures on mobile phones to create SMS comicsVidya Setlur, Agathe Battestini, Timothy Sohn, Hiroshi Horii. 217-220 [doi]
- Relief: a scalable actuated shape displayDaniel Leithinger, Hiroshi Ishii. 221-222 [doi]
- Hands and fingers: a mobile platform for a person-centric network of computational objectsJohn Kestner, Henry Holtzman. 223-226 [doi]
- An LED-based multitouch sensor for LCD screensFlorian Echtler, Thomas Pototschnig, Gudrun Klinker. 227-230 [doi]
- Think globally, build locally: a technological platform for low-cost, open-source, locally-assembled programmable bricks for educationArnan Sipitakiat, Paulo Blikstein. 231-232 [doi]
- Physics on display: tangible graphics on hexagonal bezel-less screensMike Rooke, Roel Vertegaal. 233-236 [doi]
- Traditional games meet ICT: a case study on go game augmentationTakahiro Iwata, Tetsuo Yamabe, Mikko Polojärvi, Tatsuo Nakajima. 237-240 [doi]
- FlexiKnobs: bridging the gap between mouse interaction and hardware controllersKristian Gohlke, Michael Hlatky, Sebastian Heise, Jörn Loviscach. 241-244 [doi]
- FlyEye: grasp-sensitive surfaces using optical fiberRaphael Wimmer. 245-248 [doi]
- Shape-changing mobiles: tapering in one-dimensional deformational displays in mobile phonesFabian Hemmert, Susann Hamann, Matthias Löwe, Anne Wohlauf, Gesche Joost. 249-252 [doi]
- A 6DoF fiducial tracking method based on topological region adjacency and angle information for tangible interactionHiroki Nishino. 253-256 [doi]
- Constructing with movement: kinematicsLeonhard Oschuetz, Daniel Wessolek, Wolfgang Sattler. 257-260 [doi]
- g-stalt: a chirocentric, spatiotemporal, and telekinetic gestural interfaceJamie Zigelbaum, Alan Browning, Daniel Leithinger, Olivier Bau, Hiroshi Ishii. 261-264 [doi]
- Making digital leaf collages with blow painting!Yang Ting Shen, Ellen Yi-Luen Do. 265-268 [doi]
- Liquids, smoke, and soap bubbles: reflections on materials for ephemeral user interfacesAxel Sylvester, Tanja Döring, Albrecht Schmidt. 269-270 [doi]
- ToonTastic: a global storytelling network for kids, by kidsAndy Russell. 271-274 [doi]
- Music-touch shoes: vibrotactile interface for hearing impaired dancersLining Yao, Yan Shi, Hengfeng Chi, Xiaoyu Ji, Fangtian Ying. 275-276 [doi]
- Silent mutations: physical-digital interactions in spacesClaudia Rébola Winegarden, Nicholas Komor, Scott M. Gilliland. 277-278 [doi]
- Anxiety of patients in the waiting room of the emergency departmentJungKyoon Yoon, Marieke Sonneveld. 279-286 [doi]
- StitchRV: multi-camera fiducial trackingSijie Wang, Allen Bevans, Alissa Nicole Antle. 287-290 [doi]
- Interaction design with building facadesOrkan Telhan, Federico Casalegno, Juhong Park, Sotirios Kotsopoulos, Carl Yu. 291-294 [doi]
- WearAir: expressive t-shirts for air quality sensingSunyoung Kim, Eric Paulos, Mark D. Gross. 295-296 [doi]
- Karma chameleon: bragg fiber jacquard-woven photonic textilesJoanna Berzowska, Maksim Skorobogatiy. 297-298 [doi]
- Objects in play: virtual environments and tactile learningLillian Spina-Caza. 299-300 [doi]
- Designing interactive kinetic surfaces for everyday objects and environmentsHyunjung Kim. 301-302 [doi]
- Swing that thing: moving to moveDanielle Wilde. 303-304 [doi]
- The representation and control of time in tangible user interfaces: (summary of PhD research)Peter Bennett. 307-308 [doi]
- Expressive surfaces: a designerly approach for computational objectsHeekyoung Jung. 309-310 [doi]
- Input devices and mapping techniques for the intuitive control of composition and editing for digital musicChris Kiefer. 311-312 [doi]
- Recording inner lifeElisabeth Eichhorn. 313-314 [doi]
- Toys keeping in touch: technologies for distance playNatalie Freed. 315-316 [doi]
- Tangible visualizationAndy Wu. 317-318 [doi]
- Presenting the cyclotactor projectStaas de Jong. 319-320 [doi]
- A robust and accurate 3d hand posture estimation method for interactive systemsEmi Tamaki. 321-322 [doi]
- Move it!: puppetry for creativityJasmine M. Williams. 323-324 [doi]
- Experience definition through storyboardingSal Cilella, Craighton Berman, Justin Rheinfrank. 325-328 [doi]
- TEI 2010 studio description: wireless wearablesKate Hartman, Rob Faludi. 329-332 [doi]
- Ambient sites: making tangible the subtle, ephemeral and seemingly silentDiane Willow. 333-336 [doi]
- Measuring biological signals: concepts and practiceSean M. Montgomery. 337-340 [doi]
- Advanced prototyping with fritzingAndré Knörig, Brendan Howell. 341-344 [doi]
- BodyHack workshopDaito Manabe, Motoi Ishibashi, Seiichi Saito. 345-348 [doi]
- Making textile sensors from scratchHannah Perner-Wilson, Leah Buechley. 349-352 [doi]
- Personalizing your pixelsJohn Sarik, Ioannis Kymissis. 353-356 [doi]
- Empowering programmability for tangiblesEric Rosenbaum, Evelyn Eastmond, David Mellis. 357-360 [doi]
- Wiimote hackery studio proposalAmanda Williams, Daniela Karin Rosner. 365-368 [doi]
- Development strategies for tangible interaction on horizontal surfacesSergi Jordà , Seth E. Hunter, Pol Pla i Conesa, Daniel Gallardo, Daniel Leithinger, Henry Kaufman, Carles Fernandes Julià , Martin Kaltenbrunner. 369-372 [doi]
- Introduction to CNC routing for prototyping and manufacturingBill Young, Ted Hall, Grant Bailey. 373-374 [doi]
- How to draw yourself with text (abstract only)Travis Kirton, Hideaki Ogawa, Eva Schindling. 375 [doi]
- Integrating old chinese shadow play-piying into tangible interaction (abstract only)Shi Yan, Yao Lining, Ji Xiaoyu, Ying Fangtian. 375 [doi]
- Exertion music workshop (abstract only)Noah Vawter. 375 [doi]
- Link me up: hypertext journalism for TEI10 (abstract only)Christian Zoellner, Sascha Bruk, Sabine Fekete. 376 [doi]
- Slow computing gifts (abstract only)Winslow Burleson, Camilla Nørgaard Jensen. 376 [doi]
- Jamming gear: research on gearwheeled timing playback devicesSo Kanno. 377-378 [doi]
- Tangible lightscapesAlice V. Pintus. 379-380 [doi]
- VR/Urban: SMSingshotPatrick Tobias Fischer, Christian Zöllner, Thilo Hoffmann, Sebastian Piatza. 381-382 [doi]
- Twinkle: programming with colorJay S. Silver, Eric Rosenbaum. 383-384 [doi]
- Inoribi: emergence of windows and mirrors Tatsuma Segawa, Hiroki Ito, Masaya Doi, Machi Miyahara, Hiroya Tanaka. 385-386 [doi]
- ChameleonBallKoji Tsukada, Maho Oki. 387-388 [doi]
- Bio circuitHolly Schmidt, Dana Ramler. 389-390 [doi]
- Knitted stretch sensors for sound outputMartha Glazzard, Sarah Kettley. 391-392 [doi]
- Project 6453: a multi-touch interactive table in a concept showroomTing-Han Chen, Chi-Huang Lu, Chi-Fa Fan. 393-394 [doi]
- Creating with cobotsChristian D. Cerrito. 395-396 [doi]