A Real Time Rendering System with Normal Vector Shading

D. Jackél, H. Rüsseler. A Real Time Rendering System with Normal Vector Shading. In Wolfgang Straßer, editor, EGGH94: Eurographics Workshop on Graphics Hardware 1994. pages 48-57, The Eurographics Association, 1994. [doi]

Authors

D. Jackél

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H. Rüsseler

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