A Real Time Rendering System with Normal Vector Shading

D. Jackél, H. Rüsseler. A Real Time Rendering System with Normal Vector Shading. In Wolfgang Straßer, editor, EGGH94: Eurographics Workshop on Graphics Hardware 1994. pages 48-57, The Eurographics Association, 1994. [doi]

@inproceedings{JackelR94,
  title = {A Real Time Rendering System with Normal Vector Shading},
  author = {D. Jackél and H. Rüsseler},
  year = {1994},
  doi = {10.2312/EGGH/EGGH94/048-057},
  url = {http://dx.doi.org/10.2312/EGGH/EGGH94/048-057},
  researchr = {https://researchr.org/publication/JackelR94},
  cites = {0},
  citedby = {0},
  pages = {48-57},
  booktitle = {EGGH94: Eurographics Workshop on Graphics Hardware 1994},
  editor = {Wolfgang Straßer},
  publisher = {The Eurographics Association},
}