Oh Gosh!! Why is this game so hard? Identifying cycle patterns in 2D platform games using provenance data

Lidson Barbosa Jacob, Esteban Clua, Daniel de Oliveira 0001. Oh Gosh!! Why is this game so hard? Identifying cycle patterns in 2D platform games using provenance data. Entertainment Computing, 19:65-81, 2017. [doi]

Abstract

Abstract is missing.