How to build a human: practical physics-based character animation

James Jacobs, Jernej Barbic, Essex Edwards, Crawford Doran, Andy van Straten. How to build a human: practical physics-based character animation. In Andrew Pearce, Eric Enderton, Chris Horvath, Jonathan "Jono" Gibbs, editors, Proceedings of the 2016 Symposium on Digital Production, DigiPro '16, Anaheim, California, USA, July 23, 2016. pages 7-9, ACM, 2016. [doi]

Abstract

Abstract is missing.