Individualized gamification elements: The impact of avatar and feedback design on reuse intention

Katharina Jahn, Bastian Kordyaka, Alla Machulska, Tanja Joan Eiler, Armin Grünewald, Tim Klucken, Rainer Brück 0001, Carl Friedrich Gethmann, Björn Niehaves. Individualized gamification elements: The impact of avatar and feedback design on reuse intention. Computers in Human Behavior, 119:106702, 2021. [doi]

@article{JahnKMEGKBGN21,
  title = {Individualized gamification elements: The impact of avatar and feedback design on reuse intention},
  author = {Katharina Jahn and Bastian Kordyaka and Alla Machulska and Tanja Joan Eiler and Armin Grünewald and Tim Klucken and Rainer Brück 0001 and Carl Friedrich Gethmann and Björn Niehaves},
  year = {2021},
  doi = {10.1016/j.chb.2021.106702},
  url = {https://doi.org/10.1016/j.chb.2021.106702},
  researchr = {https://researchr.org/publication/JahnKMEGKBGN21},
  cites = {0},
  citedby = {0},
  journal = {Computers in Human Behavior},
  volume = {119},
  pages = {106702},
}