P-Quadtrees: A Point and Polygon Hybrid Multi-Resolution Rendering Approach

Junfeng Ji, Sheng Li, Xuehui Liu, Enhua Wu. P-Quadtrees: A Point and Polygon Hybrid Multi-Resolution Rendering Approach. In 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, Crete, Greece. pages 382-385, IEEE Computer Society, 2004. [doi]

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