An adaptative game loop architecture with automatic distribution of tasks between CPU and GPU

Mark Joselli, Marcelo Panaro de Moraes Zamith, Esteban Walter Gonzalez Clua, Anselmo Antunes Montenegro, Regina Leal-Toledo, Aura Conci, Paulo A. Pagliosa, Luis Valente, Bruno Feijó. An adaptative game loop architecture with automatic distribution of tasks between CPU and GPU. Computers in Entertainment, 7(4), 2009. [doi]

Abstract

Abstract is missing.