Playing Multiaction Adversarial Games: Online Evolutionary Planning Versus Tree Search

Niels Justesen, Tobias Mahlmann, Sebastian Risi, Julian Togelius. Playing Multiaction Adversarial Games: Online Evolutionary Planning Versus Tree Search. IEEE Trans. Comput. Intellig. and AI in Games, 10(3):281-291, 2018. [doi]

Abstract

Abstract is missing.