Digital Gaming by Older Adults: Can It Enhance Social Connectedness?

David Kaufman, Louise Sauvé. Digital Gaming by Older Adults: Can It Enhance Social Connectedness?. In Jia Zhou 0001, Gavriel Salvendy, editors, Human Aspects of IT for the Aged Population. Social Media, Games and Assistive Environments - 5th International Conference, ITAP 2019, Held as Part of the 21st HCI International Conference, HCII 2019, Orlando, FL, USA, July 26-31, 2019, Proceedings, Part II. Volume 11593 of Lecture Notes in Computer Science, pages 167-176, Springer, 2019. [doi]

Abstract

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