Integrating lip-synch into game production workflow: "Sengoku BASARA 3" (Copyright restrictions prevent ACM from providing the full text for this article)

Shin'ichi Kawamoto, Tatsuo Yotsukura, Satoshi Nakamura, Junya Yamamoto, Tsunenori Shirahama, Hakuei Yamamoto. Integrating lip-synch into game production workflow: "Sengoku BASARA 3" (Copyright restrictions prevent ACM from providing the full text for this article). In Marie-Paule Cani, Alla Sheffer, editors, ACM SIGGRAPH ASIA 2010 Sketches, Seoul, Republic of Korea, December 15-18, 2010. ACM, 2010. [doi]

Abstract

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