Analysing the Fitness Landscape of an Abstract Real-Time Strategy Game

David Keaveney, Colm O Riordan. Analysing the Fitness Landscape of an Abstract Real-Time Strategy Game. In Vicente J. Botti, Antonio Barella, Carlos Carrascosa, editors, GAMEON 2008, (Covers Game Methodology, Game Graphics, AI Behaviour, Game AI Analysis, AI Programming, Neural Networks and Agent Based Simulation, Team Building, Education and Social Networks), November 17-19, 2008, UPV, Valencia, Spain. pages 51-55, EUROSIS, 2008.

References

No references recorded for this publication.

Cited by

No citations of this publication recorded.