Ursina Kellerhals, Naomi Burgess, Richard Wetzel. Let it Bee: A Case Study of Applying Triadic Game Design for Designing Virtual Reality Training Games for Beekeepers. In Allan Fowler, Johanna Pirker, Alessandro Canossa, Ali Arya, Casper Harteveld, editors, FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021. ACM, 2021. [doi]
@inproceedings{KellerhalsBW21, title = {Let it Bee: A Case Study of Applying Triadic Game Design for Designing Virtual Reality Training Games for Beekeepers}, author = {Ursina Kellerhals and Naomi Burgess and Richard Wetzel}, year = {2021}, doi = {10.1145/3472538.3472558}, url = {https://doi.org/10.1145/3472538.3472558}, researchr = {https://researchr.org/publication/KellerhalsBW21}, cites = {0}, citedby = {0}, booktitle = {FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021}, editor = {Allan Fowler and Johanna Pirker and Alessandro Canossa and Ali Arya and Casper Harteveld}, publisher = {ACM}, isbn = {978-1-4503-8422-3}, }