Let it Bee: A Case Study of Applying Triadic Game Design for Designing Virtual Reality Training Games for Beekeepers

Ursina Kellerhals, Naomi Burgess, Richard Wetzel. Let it Bee: A Case Study of Applying Triadic Game Design for Designing Virtual Reality Training Games for Beekeepers. In Allan Fowler, Johanna Pirker, Alessandro Canossa, Ali Arya, Casper Harteveld, editors, FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, Montreal, QC, Canada, August 3-6, 2021. ACM, 2021. [doi]

Abstract

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