Participatory design for serious game design: truth and lies

Rilla Khaled, Vero Vanden Abeele, Maarten Van Mechelen, Asimina Vasalou. Participatory design for serious game design: truth and lies. In Lennart E. Nacke, T. C. Nicholas Graham, editors, Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19 - 22, 2014. pages 457-460, ACM, 2014. [doi]

Abstract

Abstract is missing.