The following publications are possibly variants of this publication:
- Playing first-person shooter games with machine learning techniques and methods using the VizDoom Game-AI research platformAdil Khan 0002, Muhammad Naeem, Muhammad Zubair Asghar, Aziz Ud Din, Atif Khan. entcom, 34:100357, 2020. [doi]
- Playing Doom with Anticipator-A3C Based Agents Using Deep Reinforcement Learning and the ViZDoom Game-AI Research PlatformAdil Khan 0002, Muhammad Naeem, Asad Masood Khattak, Muhammad Zubair Asghar, Abdul Haseeb Malik. In Anis Koubaa, Ahmad Taher Azar, editors, Deep Learning for Unmanned Systems. Volume 984 of Studies in Computational Intelligence, pages 503-562, Springer, 2021. [doi]
- Playing First-Person Perspective Games with Deep Reinforcement Learning Using the State-of-the-Art Game-AI Research PlatformsAdil Khan 0002, Asad Masood Khattak, Muhammad Zubair Asghar, Muhammad Naeem, Aziz Ud Din. In Anis Koubaa, Ahmad Taher Azar, editors, Deep Learning for Unmanned Systems. Volume 984 of Studies in Computational Intelligence, pages 635-667, Springer, 2021. [doi]
- Playing First-Person-Shooter Games with A3C-Anticipator Network Based Agents Using Reinforcement LearningYibo Sun, Adil Khan, Kai Yang, Jiang Feng, Shaohui Liu. icccsec 2019: 463-475 [doi]