Working with Nature's Lag: Initial Design Lessons for Slow Biotic Games

Raphael Kim, Siobhan Thomas, Roland van Dierendonck, Nick Bryan-Kinns, Stefan Poslad. Working with Nature's Lag: Initial Design Lessons for Slow Biotic Games. In Georgios N. Yannakakis, Antonios Liapis, Penny Kyburz, Vanessa Volz, Foaad Khosmood, Phil Lopes, editors, FDG '20: International Conference on the Foundations of Digital Games, Bugibba, Malta, September 15-18, 2020. ACM, 2020. [doi]

Abstract

Abstract is missing.