Gamifying the Element of Forgetting in E-learning Systems

Yukiya Kimura, Pauline N. Kawamoto. Gamifying the Element of Forgetting in E-learning Systems. In IEEE International Conference on Teaching, Assessment, and Learning for Engineering, TALE 2018, Wollongong, Australia, December 4-7, 2018. pages 751-754, IEEE, 2018. [doi]

Abstract

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