Precomputed ambient occlusion for character skins

Adam G. Kirk, Okan Arikan. Precomputed ambient occlusion for character skins. In John Finnegan, Hanspeter Pfister, editors, 33. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2006, Boston, Massachusetts, USA, July 30 - August 3, 2006, Sketches. pages 104, ACM, 2006. [doi]

Abstract

Abstract is missing.