Compressed coverage masks for path rendering on mobile GPUs

Pavel Krajcevski, Dinesh Manocha. Compressed coverage masks for path rendering on mobile GPUs. In John Keyser, Pedro V. Sander, Kartic Subr, Li-Yi Wei, editors, Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, February 27 - March 01, 2015. pages 101-108, ACM, 2015. [doi]

Abstract

Abstract is missing.