Using a mobile Virtual Reality and computer game to improve visuospatial self-efficacy in middle school students

Irina Kuznetcova, Michael Glassman, Shantanu Tilak, Ziye Wen, Marvin Evans, Logan Pelfrey, Tzu-Jung Lin. Using a mobile Virtual Reality and computer game to improve visuospatial self-efficacy in middle school students. Computers & Education, 192:104660, 2023. [doi]

Abstract

Abstract is missing.