Ben Kybartas, Clark Verbrugge. Analysis of ReGEN as a Graph-Rewriting System for Quest Generation. IEEE Trans. Comput. Intellig. and AI in Games, 6(2):228-242, 2014. [doi]
@article{KybartasV14, title = {Analysis of ReGEN as a Graph-Rewriting System for Quest Generation}, author = {Ben Kybartas and Clark Verbrugge}, year = {2014}, doi = {10.1109/TCIAIG.2013.2290088}, url = {http://dx.doi.org/10.1109/TCIAIG.2013.2290088}, researchr = {https://researchr.org/publication/KybartasV14}, cites = {0}, citedby = {0}, journal = {IEEE Trans. Comput. Intellig. and AI in Games}, volume = {6}, number = {2}, pages = {228-242}, }