To gamify or not to gamify? An experimental field study of the influence of badges on motivation, activity, and performance in an online learning course

Elias Kyewski, Nicole C. Krämer. To gamify or not to gamify? An experimental field study of the influence of badges on motivation, activity, and performance in an online learning course. Computers & Education, 118:25-37, 2018. [doi]

Abstract

Abstract is missing.