Cramming Versus Spaced Learning Induced by Strategic Design of Game-based Learning Platform

Pauli P. Y. Lai. Cramming Versus Spaced Learning Induced by Strategic Design of Game-based Learning Platform. In IEEE International Conference on Teaching, Assessment and Learning for Engineering, TALE 2022, Hung Hom, Hong Kong, December 4-7, 2022. pages 608-614, IEEE, 2022. [doi]

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