Shader-driven compilation of rendering assets

Paul Lalonde, Eric Schenk. Shader-driven compilation of rendering assets. In Tom Appolloni, editor, Proceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2002, San Antonio, Texas, USA, July 23-26, 2002. pages 713-720, ACM, 2002. [doi]

@inproceedings{LalondeS02,
  title = {Shader-driven compilation of rendering assets},
  author = {Paul Lalonde and Eric Schenk},
  year = {2002},
  doi = {10.1145/566570.566641},
  url = {http://doi.acm.org/10.1145/566570.566641},
  researchr = {https://researchr.org/publication/LalondeS02},
  cites = {0},
  citedby = {0},
  pages = {713-720},
  booktitle = {Proceedings of the 29th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2002, San Antonio, Texas, USA, July 23-26, 2002},
  editor = {Tom Appolloni},
  publisher = {ACM},
  isbn = {1-58113-521-1},
}