Control vs. complexity in games: comparing arousal in 2D game prototypes

Michael Lankes, Wolfgang Hochleitner, Christina Hochleitner, Nina Lehner. Control vs. complexity in games: comparing arousal in 2D game prototypes. In Katherine Isbister, Florian 'Floyd' Mueller, Regina Bernhaupt, editors, Proceedings of the 4th International Conference on Fun and Games, Fun and Games 2012, Toulouse, France, September 4-6, 2012. pages 101-104, ACM, 2012. [doi]

Abstract

Abstract is missing.