Dynamic skinning: adding real-time dynamic effects to an existing character animation

Caroline Larboulette, Marie-Paule Cani, Bruno Arnaldi. Dynamic skinning: adding real-time dynamic effects to an existing character animation. In Bert Jüttler, editor, Spring Conference on Computer Graphics, SCCG 2005, Budmerice Castle, Slovakia, May 12-14, 2005. pages 87-93, ACM, 2005. [doi]

@inproceedings{LarbouletteCA05,
  title = {Dynamic skinning: adding real-time dynamic effects to an existing character animation},
  author = {Caroline Larboulette and Marie-Paule Cani and Bruno Arnaldi},
  year = {2005},
  doi = {10.1145/1090122.1090138},
  url = {http://doi.acm.org/10.1145/1090122.1090138},
  researchr = {https://researchr.org/publication/LarbouletteCA05},
  cites = {0},
  citedby = {0},
  pages = {87-93},
  booktitle = {Spring Conference on Computer Graphics, SCCG 2005, Budmerice Castle, Slovakia, May 12-14, 2005},
  editor = {Bert Jüttler},
  publisher = {ACM},
  isbn = {1-59593-204-6},
}