Dynamic skinning: adding real-time dynamic effects to an existing character animation

Caroline Larboulette, Marie-Paule Cani, Bruno Arnaldi. Dynamic skinning: adding real-time dynamic effects to an existing character animation. In Bert J├╝ttler, editor, Spring Conference on Computer Graphics, SCCG 2005, Budmerice Castle, Slovakia, May 12-14, 2005. pages 87-93, ACM, 2005. [doi]

Abstract

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