Using player proximity in mobile multiplayer games: experiences from Sandman

Janne Lautamäki, Riku Suomela. Using player proximity in mobile multiplayer games: experiences from Sandman. In Masa Inakage, Adrian David Cheok, editors, Proceedings of the International Conference on Advances in Computer Entertainment Technology, ACE 2008, Yokohama, Japan, December 3-5, 2008. Volume 352 of ACM International Conference Proceeding Series, pages 248-251, ACM, 2008. [doi]

Abstract

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