Bricks, Blocks, Boxes, Cubes, and Dice: On the Role of Cubic Shapes for the Design of Tangible Interactive Devices

Kevin Lefeuvre, Sören Totzauer, Michael Storz, Albrecht Kurze, Andreas Bischof, Arne Berger. Bricks, Blocks, Boxes, Cubes, and Dice: On the Role of Cubic Shapes for the Design of Tangible Interactive Devices. In Ilpo Koskinen, Youn-Kyung Lim, Teresa Cerratto Pargman, Kenny K. N. Chow, William Odom, editors, Proceedings of the 2018 on Designing Interactive Systems Conference 2018, DIS 2018, Hong Kong, CHina, June 09-13, 2018. pages 485-496, ACM, 2018. [doi]

Abstract

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