Aaron E. Lefohn. A dynamic adaptive multi-resolution GPU data structure: adaptive shadow maps, octree 3D paint, adaptive PDE solver. In John Fujii, editor, 32. International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2005, Los Angeles, California, USA, July 31 - August 4, 2005, Courses. pages 165, ACM, 2005. [doi]
Abstract is missing.