GameOD: an internet based game-on-demand framework

Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis. GameOD: an internet based game-on-demand framework. In Rynson W. H. Lau, George Baciu, editors, Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2004, Hong Kong, China, November 10-12, 2004. pages 129-136, ACM, 2004. [doi]

Abstract

Abstract is missing.