Volume-based indirect lighting with irradiance decomposition

Ruirui Li, Kaihuai Qin. Volume-based indirect lighting with irradiance decomposition. In Meenakshisundaram Gopi, Sung-Eui Yoon, Stephen N. Spencer, Marc Olano, Miguel A. Otaduy, editors, Symposium on Interactive 3D Graphics and Games, I3D '13, Orlando, FL, USA, March 22-24, 2013. pages 194, ACM, 2013. [doi]

Abstract

Abstract is missing.