Filtering Joystick Data for Shooter Design Really Matters

Christoph Lürig, Nils Carstengerdes. Filtering Joystick Data for Shooter Design Really Matters. In Júnia Coutinho Anacleto, Sidney Fels, T. C. Nicholas Graham, Bill Kapralos, Magy Seif El-Nasr, Kevin Stanley, editors, Entertainment Computing - ICEC 2011 - 10th International Conference, ICEC 2011, Vancouver, Canada, October 5-8, 2011. Proceedings. Volume 6972 of Lecture Notes in Computer Science, pages 264-269, Springer, 2011. [doi]

@inproceedings{LurigC11,
  title = {Filtering Joystick Data for Shooter Design Really Matters},
  author = {Christoph Lürig and Nils Carstengerdes},
  year = {2011},
  doi = {10.1007/978-3-642-24500-8_28},
  url = {http://dx.doi.org/10.1007/978-3-642-24500-8_28},
  researchr = {https://researchr.org/publication/LurigC11},
  cites = {0},
  citedby = {0},
  pages = {264-269},
  booktitle = {Entertainment Computing - ICEC 2011 - 10th International Conference, ICEC 2011, Vancouver, Canada, October 5-8, 2011. Proceedings},
  editor = {Júnia Coutinho Anacleto and Sidney Fels and T. C. Nicholas Graham and Bill Kapralos and Magy Seif El-Nasr and Kevin Stanley},
  volume = {6972},
  series = {Lecture Notes in Computer Science},
  publisher = {Springer},
  isbn = {978-3-642-24499-5},
}