Christoph Lürig, Nils Carstengerdes. Filtering Joystick Data for Shooter Design Really Matters. In Júnia Coutinho Anacleto, Sidney Fels, T. C. Nicholas Graham, Bill Kapralos, Magy Seif El-Nasr, Kevin Stanley, editors, Entertainment Computing - ICEC 2011 - 10th International Conference, ICEC 2011, Vancouver, Canada, October 5-8, 2011. Proceedings. Volume 6972 of Lecture Notes in Computer Science, pages 264-269, Springer, 2011. [doi]
@inproceedings{LurigC11, title = {Filtering Joystick Data for Shooter Design Really Matters}, author = {Christoph Lürig and Nils Carstengerdes}, year = {2011}, doi = {10.1007/978-3-642-24500-8_28}, url = {http://dx.doi.org/10.1007/978-3-642-24500-8_28}, researchr = {https://researchr.org/publication/LurigC11}, cites = {0}, citedby = {0}, pages = {264-269}, booktitle = {Entertainment Computing - ICEC 2011 - 10th International Conference, ICEC 2011, Vancouver, Canada, October 5-8, 2011. Proceedings}, editor = {Júnia Coutinho Anacleto and Sidney Fels and T. C. Nicholas Graham and Bill Kapralos and Magy Seif El-Nasr and Kevin Stanley}, volume = {6972}, series = {Lecture Notes in Computer Science}, publisher = {Springer}, isbn = {978-3-642-24499-5}, }