Filtering Joystick Data for Shooter Design Really Matters

Christoph Lürig, Nils Carstengerdes. Filtering Joystick Data for Shooter Design Really Matters. In Júnia Coutinho Anacleto, Sidney Fels, T. C. Nicholas Graham, Bill Kapralos, Magy Seif El-Nasr, Kevin Stanley, editors, Entertainment Computing - ICEC 2011 - 10th International Conference, ICEC 2011, Vancouver, Canada, October 5-8, 2011. Proceedings. Volume 6972 of Lecture Notes in Computer Science, pages 264-269, Springer, 2011. [doi]

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