Preferences of Student In-Game Elements for Implementation in Gamified Learning: A Survey Report

Francisco Machado, Teresa Vieira, Mário Silva, Hugo Machado. Preferences of Student In-Game Elements for Implementation in Gamified Learning: A Survey Report. In Anthony Lewis Brooks, editor, ArtsIT, Interactivity and Game Creation - 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings. Volume 479 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, pages 121-133, Springer, 2022. [doi]

Abstract

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