Sebastian Magda, David J. Kriegman. Reconstruction of Volumetric Surface Textures for Real-Time Rendering. In Tomas Akenine-Möller, Wolfgang Heidrich, editors, Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006. pages 19-29, Eurographics Association, 2006. [doi]
@inproceedings{MagdaK06, title = {Reconstruction of Volumetric Surface Textures for Real-Time Rendering}, author = {Sebastian Magda and David J. Kriegman}, year = {2006}, doi = {10.2312/EGWR/EGSR06/019-029}, url = {http://dx.doi.org/10.2312/EGWR/EGSR06/019-029}, researchr = {https://researchr.org/publication/MagdaK06}, cites = {0}, citedby = {0}, pages = {19-29}, booktitle = {Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006}, editor = {Tomas Akenine-Möller and Wolfgang Heidrich}, publisher = {Eurographics Association}, isbn = {3-905673-35-5}, }