Measuring the capacity of active video games for social interaction: The Social Interaction Potential Assessment tool

Clover Maitland, Joanna Granich, Rebecca Braham, Ashleigh Thornton, Renee Teal, Gareth Stratton, Michael Rosenberg. Measuring the capacity of active video games for social interaction: The Social Interaction Potential Assessment tool. Computers in Human Behavior, 87:308-316, 2018. [doi]

@article{MaitlandGBTTSR18,
  title = {Measuring the capacity of active video games for social interaction: The Social Interaction Potential Assessment tool},
  author = {Clover Maitland and Joanna Granich and Rebecca Braham and Ashleigh Thornton and Renee Teal and Gareth Stratton and Michael Rosenberg},
  year = {2018},
  doi = {10.1016/j.chb.2018.05.036},
  url = {https://doi.org/10.1016/j.chb.2018.05.036},
  researchr = {https://researchr.org/publication/MaitlandGBTTSR18},
  cites = {0},
  citedby = {0},
  journal = {Computers in Human Behavior},
  volume = {87},
  pages = {308-316},
}