Measuring the capacity of active video games for social interaction: The Social Interaction Potential Assessment tool

Clover Maitland, Joanna Granich, Rebecca Braham, Ashleigh Thornton, Renee Teal, Gareth Stratton, Michael Rosenberg. Measuring the capacity of active video games for social interaction: The Social Interaction Potential Assessment tool. Computers in Human Behavior, 87:308-316, 2018. [doi]

Abstract

Abstract is missing.