TPM: Using Experiential Learning to Support Accessibility in Computing Education

Samuel A. Malachowsky, Daniel E. Krutz. TPM: Using Experiential Learning to Support Accessibility in Computing Education. In Marian Daun, Elke Hochmüller, Stephan Krusche, Bernd Brügge, Bastian Tenbergen, editors, 32nd IEEE Conference on Software Engineering Education and Training, CSEE&T 2020, Virtual Conference, Germany, November 9-12, 2020. pages 1-2, IEEE, 2020. [doi]

@inproceedings{MalachowskyK20,
  title = {TPM: Using Experiential Learning to Support Accessibility in Computing Education},
  author = {Samuel A. Malachowsky and Daniel E. Krutz},
  year = {2020},
  doi = {10.1109/CSEET49119.2020.9206228},
  url = {https://doi.org/10.1109/CSEET49119.2020.9206228},
  researchr = {https://researchr.org/publication/MalachowskyK20},
  cites = {0},
  citedby = {0},
  pages = {1-2},
  booktitle = {32nd IEEE Conference on Software Engineering Education and Training, CSEE&T 2020, Virtual Conference, Germany, November 9-12, 2020},
  editor = {Marian Daun and Elke Hochmüller and Stephan Krusche and Bernd Brügge and Bastian Tenbergen},
  publisher = {IEEE},
  isbn = {978-1-7281-6807-4},
}