Heuristics for designing enjoyable user interfaces: Lessons from computer games

Thomas W. Malone. Heuristics for designing enjoyable user interfaces: Lessons from computer games. In Jean A. Nichols, Michael L. Schneider, editors, Proceedings of the 1982 Conference on Human Factors in Computing Systems, CHI 1982, Gaithersburg, Maryland, USA, March 15-17, 1982. pages 63-68, ACM, 1982. [doi]

Abstract

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